Hey👋 I'm Tommaso Romano'
a software engineer from Milan, Italy 🇮🇹
Experience
Software Engineer Intern
AmazonBerlin, Germany
Sep. 23 - Feb. 24 (6 months)
Robotics. Research team mainly composed of PhD Applied Scientists. Mission: develop robots to pick any kind of item from human-task-designed pods in warehouses. IEEE
- Designed from scratch a flexible, modular and extensible architecture for the operators UI, to speed up the development's pipeline, and to enable external testing.
- Took ownership of the project and worked side by side with stakeholders; suggested and guided the refactoring the whole team data schema.
Tech: React, TypeScript, ProtoBuf, Kotlin, Python, AWS
Software Engineer
Fama LabsModena, Italy
Aug. 2022 - May. 2023 (9 months)
FamaLabs is an experienced company in cloud architectures for healthcare.
- Built the modular survey's engine and compiler, and designed UI library for MAP (Medical Adaptive Platform): a dashboard built for doctors to easily manage CRF and more.
Tech: Next.js, TypeScript, Redux, Jest, Storybook
Lead Game Engineer
Dreambits StudioBologna, Italy
May 2021 - Nov. 2022 (1 year and 6 months)
Worked on War of Wheels: a multiplayer game about medieval-punk fighting cars.
- Winners of BGF (funding and accelerator); participated in several international events and expositions while pitching to publishers and investors, and meeting fellow devs.
- Took ownership of the multiplayer and proactively guided its design and implementation.
Tech: Unity, CSharp, PhotonEngine, Python
Data Scientist
SmartBearMilan, Italy
Apr. 2022 - Oct. 2022 (6 months)
SmartBear is a big data platform in healthcare funded by the European Union.
- Built modular and cloud-optimized pipelines for predictive analysis, data imputation and visualization while protecting user's health data anonymity.
Tech: Python, PySpark, Echats.js and several AI/ML libraries
Software Engineer
Milan, Italy
Sep. 2013 - Jan. 2022 (8 years and 5 months)
Since high school I developed several projects from websites to AI automations or videogames. Here are some of the most relevant:
- RELOW: multiplayer PC game showcased in several expositions like Milan Games Week 2019 and 2020, and Svilupparty 2019 and 2020; attended and given several talks and interviews.
- Untitled Nature Game: a prototype game that went viral and got several millions of viewers across TikTok, Reddit and Twitter
- POLYWAR: multiplayer game released in 2016 in collaboration with the editors New Reality Games
- Easy Insta Growth: 2020-2021 an Instagram AI automation developed and online on Fiverr.
- Freelance worked on several websites
Tech: Unity, CSharp, Python, React